Cover art for Godot Engine Game Development in 24 Hours, Sams Teach Yourself
Published
Sams, March 2018
ISBN
9780134835099
Format
Softcover, 432 pages
Dimensions
23cm × 18cm × 2cm

Godot Engine Game Development in 24 Hours, Sams Teach Yourself The Official Guide to Godot 3.0

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Game developers of all kinds are quickly discovering the power of the completely free, no-royalties, no-strings-attached Godot game engine. Now, in just 24 lessons of one hour or less, you can learn all the skills and techniques you'll need to write great games with the new Godot 3 release.

Each short, easy lesson builds on all that's come before, helping you master all of Godot's essentials, and use it to build 2D or 3D games for mobile, desktop, or HTML5 web platforms. Co-authored by Godot co-creator Ariel Manzur, Godot in 24 Hours, Sams Teach Yourself covers all this, and much more:

Getting comfortable with the Godot Engine and its scene system

Scripting 2D games, handling input, and creating realistic physics

Building playable GUIs and sophisticated game flows

Creating realistic animations

Developing 3D games with shaders, materials, lighting, shadows, environments, and reflections

Integrating audio into your games

Making the most of Godot's particle system

Creating networked games

Efficiently managing projects and exporting games to targeted devices

Godot in 24 Hours, Sams Teach Yourself is packed with up-to-the-minute examples and modern game development techniques. Its step-by-step instructions walk you through common questions, issues, and tasks; Q-and-As, Quizzes, and Exercises build and test your knowledge; "Did You Know?" tips offer insider advice and shortcuts; and "Watch Out!" alerts help you avoid pitfalls. By the time you're finished, you'll be comfortable using Godot to create virtually any game you can imagine.

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