Cover art for Unreal Engine 4 for Design Visualization
Published
Pearson Education, October 2017
ISBN
9780134680705
Format
Softcover, 384 pages
Dimensions
23cm × 17.5cm × 1.4cm

Unreal Engine 4 for Design Visualization Developing Stunning Interactive Visualizations, Animations, and Renderings

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Unreal Engine 4 (UE4) was created to develop video games, but it has gone viral among architecture, science, engineering, and medical visualization communities. UE4's stunning visual quality, cutting-edge toolset, unbeatable price (free!), and unprecedented ease of use redefines the state of the art and has turned the gaming, film, and visualisation industries on their heads.

Unreal Engine 4 for Design Visualization delivers the knowledge visualisation professionals need to leverage UE4's immense power. World-class UE4 expert Tom Shannon introduces Unreal Engine 4's components and technical concepts, mentoring you through the entire process of building outstanding visualisation content-all with realistic, carefully documented, step-by-step sample projects.

Shannnon answers the questions most often asked about UE4 visualisation, addressing issues ranging from data import and processing to lighting, advanced materials, and rendering. He reveals important ways in which UE4 works differently from traditional rendering systems, even when it uses similar terminology. Throughout, he writes from the perspective of visualisation professionals in architecture, engineering, or science-not gaming.

Understand UE4's components and development environment

Master UE4's pipeline from source data to delivered application

Recognise and adapt to the differences between UE4 and traditional visualisation and rendering techniques

Achieve staggering realism with UE4's Physically Based Rendering (PBR) Materials, Lighting, and Post-Processing pipelines

Create production-ready Materials with the interactive real-time Material Editor

Quickly set up projects, import massive datasets, and populate worlds with accurate visualisation data

Develop bright, warm lighting for architectural visualisations

Create pre-rendered animations with Sequencer

Use Blueprints Visual Scripting to create complex interactions without writing a single line of code

Work with (and around) UE4's limitations and leveraging its advantages to achieve your vision

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